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SERIEN STUDIERENDE ENTWERFEN ... • STUDENTS DESIGN ...
BesucherInnen können geschossübergreifend kommunizieren. • Visitors can communicate across floors.
Die Architektur gleicht der des jeweiligen Museums. • The architecture is similar to that of the respective museum. Schnitt • Section
T he master’s thesis entitled The Portal develops a conceptual draft for a future various museums. As soon as the users wearing the mixed reality goggles walk
through the portal, they find themselves in the computer-generated exhibition space
exhibition design. Based on theoretical and practical design concepts from dif-
ferent fields and decades, the thesis provides an overview of augmented realities of the museum, where they can move around at will. The idea behind this is to give
created by augmented and mixed reality technologies. The focus is on the design and the architectural setting an exhibition space that, through its digital expandability
use of an exhibition architecture concept under the premise of collective perception and superimposition, creates a larger space for exhibits, knowledge and networking.
and on the question as to what extent the augmented presentation form of mixed The exemplary selection of six European museums serves as an illustration of the
reality can create a positive added value. At the centre of this is the future design of multifunctional applicability of the concept to any museum culture worldwide. Bey-
knowledge-conveying institutions, with special attention given to museums and their ond that, however, the selection of the museums and their exhibits as well as indi-
exhibition spaces as well as depots under the explicit question: “How will we expe- vidual exhibition objects is a curative task that is not among the focal points of this
rience a visit to a museum in the future?”. By addressing the topic of mixed reality master’s thesis, as it is not purposeful for the conceptual design. The portal stands
for the first time in the form of planning and a conceptual design, this thesis serves monolithically in the middle of the atrium. Centrally located between the northern
as a pilot project for the Hochschule für Technik Stuttgart. and southern parts of the building section, it rises up over all three floors, marking
the location of the exhibition and incorporating existing architectural structures. In
University premises serve as the basis for planning this way, it creates the transition from the physically experienceable architecture to
the virtually enhanced, digital experience and blends them into each other. The geo-
Various states of design and specially developed design guidelines for a hologram metry of the portal is based on the architecture of the atrium and may well be ex-
give an impression of the practical implementation. The story Through the Looking- pressed divergently in size and shape in a different context. However, the function
Glass and What Alice Found There by Lewis Carroll (1871), in which the main charac- of the portal remains identical and differs only on the basis of the respective exhibi-
ter enters a parallel world through a mirror, serves as inspiration for the underlying tion. By connecting the three floors, communication between the visitors on the dif-
ideas of the design concept implemented here. Building 8 of the Hochschule für ferent levels is supposed to encourage interaction. In addition, the difference in
Technik Stuttgart represents the portal for the design, where visitors are offered the height allows users a varying perspective on the visualised museum content and the
opportunity to immerse themselves in a parallel world full of digital exhibits from architecture on display.
046 • AIT 5.2023